How Story-Based Game Apps Can Transform Your Children’s Book
You’ve finally done it—your children’s book is published!
You’ve put in the time, effort, and resources to bring your story to life. From writing and editing to illustrations, layout, and marketing, it’s been a journey.
But here’s the question I found myself asking—and the one I now ask other authors: what happens after publishing?
Is that where the journey ends? Or… could it just be the beginning?
The Real Costs of Self-Publishing
Publishing a children’s book is exciting—but let’s be honest, it’s not cheap.
You’re investing in:
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Writing and editing
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Professional illustrations
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Design and formatting
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Marketing and promotion
And after all that, many authors are left wondering:
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How do I get my book in front of more readers?
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How do I make the most of what I’ve already created?
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Is there a way to generate more income beyond just book sales?
I asked those same questions. And that’s what led me to rethink the way I approach content.
From Book to App: Repurposing for Impact
Before I ever self-published a book, I was building digital story experiences—apps designed to bring stories to life for kids. So when I later transitioned some of those stories into print and Kindle books, something clicked:
I already had the assets—illustrations, story, even audio.
Why not use them again in a different format?
That’s the heart of what I now call repurposing: reusing your content in smart, creative ways to reach more people and build additional income streams.
Why Story-Based Game Apps?
Think about your child’s favorite story. Once they love it, they don’t just want to read it once—they want to relive it. Explore it. Interact with it.
We see it all the time with popular brands:
📺 TV shows become books
🧸 Books become toys
📱 Characters come alive in apps
My daughter, Funke, is a massive Peppa Pig fan. She doesn’t just watch the show—she has the books, the app, the clothes, and she even role-plays as Peppa. (Don’t get me started on her Peppa-themed party plans.)
This is the power of multi-format storytelling. And it’s something self-published authors can tap into—especially through story-based game apps.
Apps create an engaging, immersive version of your book—often using the exact same content you already created for print.
So, Why Aren’t More Authors Doing This?
I recently spoke with another author who was intrigued by the idea—but also overwhelmed.
She had all the right questions:
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How much does it cost?
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How do I make money from it?
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Do I need to code?
These are completely valid concerns. But here’s the good news:
You don’t need to start from scratch.
You don’t need to be a developer.
And yes, you can make it profitable.
I’ve been in this space for years, and I’ll be breaking it all down step-by-step in upcoming content.
The Future of Your Book: It Doesn’t Stop at Print
The natural next step for many authors is to write another book—and that’s great! But I challenge you to think bigger.
What if your next move wasn’t another book, but another experience?
Story-based game apps allow your book to live again in new ways. They help you reach digital-native kids on devices they already use—while opening up a new channel for discovery and revenue.
Let’s Bring Your Story to Life… Again
Your story deserves more than just a place on the shelf.
It deserves to be experienced.
If you’re curious about turning your children’s book into a story-based game app—or just wondering what else you could do with the assets you’ve already created—stick around. I’ll be sharing practical guides, examples, and insights to help demystify the process.
If you’re ready to take the next step, I invite you to download my free guide, The Children’s Book Creator’s Blueprint to Story-Based Game Apps. In this comprehensive resource, you’ll discover my proven 8-step framework for transforming your book into a dynamic, story-based game app that delights children and boosts your brand.